"Good Deeds Inc." is a darkly comedic mobile game set entirely within the cell phone of a high-powered executive.
After a scandal, the executive must survive 25 days, aided by a black market contact to escape to the Cayman Islands.
Created for a school game jam with the theme "death is useful", flipping it to explore ruthless decisions for financial gain.
Encourages players to make decisions leading to unintended deaths, blending strategy with dark humor.
Designed, illustrated, and wrote scenarios.
Well-received at expos, with players expressing interest in a full campaign and more polished gameplay.
Some likened its style and depth to the acclaimed game "Papers, Please".